Watercrown Productions

Author Archive

Move aside, Axel Steel…here comes Willow Cottontail!

by on Apr.04, 2008, under Sylvanian Families, Watercrown Productions

I know, I know, I announced this back in December 2006, I should be working on Breath of Fire 2/Death Note: The Kira Game/Sylvanian Families 4, radda radda radda…but yes, it’s finally done.

Get it here (or from the link on the left) and enjoy. You’ll also probably need to download the UPS patch program from here in order to apply the patch.

EDIT: Get the patcher here.

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Downloads are back up.

by on Mar.27, 2008, under Watercrown Productions

Any more shenanigans from you, Peter Peter Bandwidth Eater, and you better start running.

Everybody else…please download responsibly. No direct linking to files if you can help it; pages are fine, though.

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Downloads will be down for a little while.

by on Mar.25, 2008, under Watercrown Productions

For those of you who have been paying attention, this is likely old news.

I don’t know why, I don’t know who, but something is eating my site’s bandwidth. Maybe Googlepages is just sucking as usual, or some prankster thinks it’s funny to download the same file over and over, or maybe some innocent newbie found something they liked and showed it to 200-or-so different friends…

In any case, nobody (including myself) can access the content on my site, so for the time being I’ve deleted everything – everything – excluding, obviously, the actual web pages themselves. Because I can track the hits those get, unlike the files, and I’m not receiving nearly enough traffic to warrant the Orange Screen of Death coming up every time I try to access one of my files. Hopefully this (drastic) measure will dissuade any pranksters from DDoS’ing me, or persuade the Series of Tubers to actually check my webpage and find out just how they’re clogging the pipes.

In brief: yes, I know you all love my reading of Repercussions of Evil, but please, if you want to keep hearing it, download it to your hard drive instead of adding to the server load. The Internet thanks you.

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The Countdown Begins!

by on Mar.11, 2008, under Breath of Fire 2, Watercrown Productions

…Well, not really, but work has resumed in earnest on the BoF2 retranslation. d4s has kindly given me the source code, so I’ve begun hammering out some tweaks that will make the finished product play much more like the original.

That’s a good thing, BTW.

For the sake of aesthetics, d4s intentionally broke a few features like the ability to buy items in bulk and the AP cost display in the magic menu. Basically, they just wouldn’t fit. It was a sacrifice he was willing to make to fit longer item and spell names into the space allotted with minimal effort. I decided the wrong things got sacrificed. So I went back and tweaked his work a bit further: we still have longer item and spell names, but now you can buy stacks of items just like in the original, and the AP cost display has been restored (though now it’s a single-column menu, and hence a bit harder to navigate). The item menu will undergo a similar change to restore the original HP displays.

But why listen to me prattle when you can see for yourself?

bof2stackbt8.png

bof2battlemagicdl2.png

Won’t be too long now. See you next progress update.

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Catastrophe? Not quite.

by on Mar.02, 2008, under Gallery

A bit late, but I’ve updated the Structure Deck Marik list on the Yu-Gi-Oh! Duel Monsters OCG Structure Deck Card Listing page to use the official “Malevolent Catastrophe” name instead of “Calamity of the Wicked”.

Jury’s still out on “Viser Des”, but I’ll keep you posted.

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The Wait Is Over!

by on Feb.25, 2008, under Breath of Fire 2, Watercrown Productions

…Or more accurately, it’s just begun again, this time with a different context.

That’s right…if you’ve been following the progress of the Breath of Fire 2 retranslation (or lack thereof), you know that the project has been indefinitely logjammed for the past 3 months owing to a bug in the string printing routines (fixed strings for locations and spell names would be truncated in certain contexts) and project mastermind d4s’ apparent disappearance from the English-speaking scene.

Today, just for the hey of it, I gave fixing the bug another shot. And this time, I squashed it, as far as I can tell.

So I really have no excuse now for not hammering out one more rewrite of my script, going over sundry details and making sure everything is in shape, and making preparations for beta testing in a month or three. All I’ll say is that it’ll hopefully be beta-ready before Fall, which gives me a fairly wide margin of error.

Oh, and if something seems missing, that’s because I’ve decided to clean up my front page. Older news is now relegated to the news archive, which you can reach from the link on the left. I’ve been repeatedly considering overhauling my entire site, but alas, Googlepages is a cranky beast to work with. That’s the price you pay for the convenience of 100MB free webspace to work with, I suppose. ^_^;

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No, John! You are the demons!

by on Nov.17, 2007, under Gallery

Apologies for no Sylvanian or Breath of Fire-ian updates in the last eight months. If you know where to look, you’re already up-to-date.

Inspired by the hilariously bad “Repercussions of Evil” Doom fanfic, I’ve made my own “Dramatic Version” (using the term “dramatic” loosely). Over-the-top voices and At Doom’s Gate ahoy.

Check it out here, or follow the link to the left. Enjoy.

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Sylvanian Families – The Fairyland Pendant v1.1b Sneaks Out The Door!

by on May.19, 2007, under Sylvanian Families, Watercrown Productions

Version 1.1b fixes a glaring typo that somehow went unnoticed since the original release. Special thanks to Spinner 8 for pointing out that the Emperor was, indeed, naked.

This version also fixes the checksum, so emulators that are designed to voice a complaint (such as the immeasurably-helpful BGB) will complain no longer.

Get it from the link on the left, or here if you prefer. Enjoy.

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Do you have what it takes to bring TheCheat into the digital age?

by on Mar.14, 2007, under Tools, Watercrown Productions

I SURE DOES!

Pardon the intentionally bad English. In response to feedback regarding the functionality (and lack thereof) of TheCheat, I’ve been working on the next generation of the program, a complete rewrite from the ground up.

I call it…TheCheat 2.0. (Cue the laugh track.)

TheCheat was meant to be a VWF previewer and formatting tool. Problem is, formatting is a bigger chore than it has any right to be: the script loading functions are shambolic at best, making the single most effective way of using TheCheat as a formatting tool copying-and-pasting every single page of text into the viewer. In other words, it’s not very effective at all.

The new version of TheCheat is meant to do precisely what the original was meant to do…for reals this time. (Again, pardon the Homestar reference.) When it’s done, it will be possible to handle all aspects of script editing in TheCheat itself. TheCheat ignores comments and Atlas commands by default, and its dictionary of what to ignore and what to parse will be fully extendable. The preview window will show you exactly what the text will look like in game. All you have to do is tell TheCheat how to treat your tags.

I can’t make any release estimates at this time, but I’ve got most of the basic functions implemented. Watch this page for further details!

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Sylvanian Families – The Fairyland Pendant v1.1 Released!

by on Feb.11, 2007, under Sylvanian Families, Watercrown Productions

Special thanks to Shadowsithe for some vital bugtesting work.

Download it here, or at the link on the left.

Enjoy.

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